From Sheena to Shanna, I’ve always loved jungle girls! I did this drawing while I was recovering from an illness and trying to get back into the swing of things. Nothing like a leopard-skin bikini to get a guy motivated!
By this time, we had settled on a format for the look of our accessory book covers for the role playing game. The background was a Tron-like techscape with a group of heroes or super villains running toward the viewer. I didn’t care… I was drawing superheroes! I would have drawn this stuff on a …
I attended an amazing, weeklong Masters’ Workshop on Creature Creation taught by legendary Hollywood special effects artists, Carlos Huante and Andrew Cawrse, the founder of Anatomy Tools.The workshop was filled with incredibly talented and inspiring artists. It was a very intense & rewarding experience!
The process of developing a character can involve many visual iterations of an evolving idea. This is the final, approved concept art for a Wolverine enemy with a suit that contains the technology to turn almost invisible.
I love the classic Universal Monsters! So I was happy to be a part of this nice package containing some beautiful work by artists Mike Mignola, Kevin Nowlan, Dave Dorman, Mark Nelson, Mitch O’Connell, Hillary Barta, Jeff Easley, Jeff Busch and Lurene Haines. I got to “double-dip,” painting the cover and also drawing the interior …
DC Comics was publishing The Shadow Strikes and I was asked to contribute a pin-up for an issue of that comic. Well, nobody needed to twist my arm to draw a character like The Shadow! To my dismay, the original art disappeared from the DC offices and I never got it back.
Sometimes we would get bogged-down with deadlines in the TSR Art Department. Luckily, we could count on several freelance artists to help us out in a pinch. I penciled the interiors for this module and they were inked by comic book pro Sam Grainger.
The late, great, Don Thompson wrote a very nice review of Sting for his publication, The Comics Buyers’ Guide. He not only understood what we were trying to do, but he appreciated it as a fan. Mission accomplished!
The artists in the workshop were given a choice of 3 creature sketches, each carefully designed by Carlos Huante. The designs presented us with anatomical challenges and interpretations. Carlos and Andrew pushed us to stay on the right track, even if it meant tearing our sculptures apart and starting over.
Part of the fun of this project was paying homage to the Golden Age pulp and comic book characters. Our story takes place during the early days of the U.S. involvement in World War II and draws on an event that is firmly established in comic book history.